Scaling design culture: from solo designer to thriving product design team
Client:
Webnauts
My role:
Product Designer → Design Lead
Team:
6 Designers (UI/UX ×3, Graphic ×2, Motion ×1) · PM · Developers · Marketing
Duration:
2 years
Design impact
Operating‑profit index*
Before
1.0
After
3.0
Impact
≈ ×3
Company headcount
Before
15
After
60
Impact
300 %
Pricing‑page bounce
Before
1
After
6
Impact
500 %
Form‑finish time
Before
3
After
15
Impact
×4


Problem
Internal Analysis
Solution






Results
Options 1 and 2 were slick and interactive, but five quick hallway tests exposed a problem: prospects spent more time fiddling with controls than understanding value. The simplest design - Option 3 - won every clarity checkpoint (“I get it immediately” in 4 / 5 sessions) and needed almost no engineering effort.
Engineering spent just 14 hours swapping the old grid for the new two‑plan layout, neutralising the palette, and adding a sticky bar.
8 weeks post‑launch, booked calls had more than 2x, bounce rate fell by 3x, and the booking form took less than 3 minutes to finish.
Take away
In product design the mission is to remove obstacles and deliver value - whether that means refactoring a user flow or, when the problem demands it, redesigning the very space the team works in.
Previous
project
Next project
Let's create something
awesome
together
Scaling design culture: from solo designer to thriving product design team
Client:
Webnauts
My role:
Product Designer → Design Lead
Team:
6 Designers (UI/UX ×3, Graphic ×2, Motion ×1) · PM · Developers · Marketing
Duration:
2 years
Design impact
Metric
Year 0 (Before*)
Year 2 (After)
Impact
Operating‑profit index*
1.0
3.0
≈ ×3
Company headcount
15
60
300 %
Designer headcount
1
6
500 %
Parallel projects per quarter
3
15
×4
* Index: profit in Year 0 is set to 1; subsequent values show multiples of that baseline (confidential absolute figures withheld).


Problem
Internal Analysis
Solution






Results
Take away
In product design the mission is to remove obstacles and deliver value - whether that means refactoring a user flow or, when the problem demands it, redesigning the very space the team works in.
Previous project
Next project
Let's create something
awesome
together
Scaling design culture: from solo designer to thriving product design team
Client:
Webnauts
My role:
Product Designer → Design Lead
Team:
6 Designers (UI/UX ×3, Graphic ×2, Motion ×1) · PM · Developers · Marketing
Duration:
2 years
Design impact
Metric
Year 0 (Before*)
Year 2 (After)
Impact
Operating‑profit index*
1.0
3.0
≈ ×3
Company headcount
15
60
300 %
Designer headcount
1
6
500 %
Parallel projects per quarter
3
15
×4
* Index: profit in Year 0 is set to 1; subsequent values show multiples of that baseline (confidential absolute figures withheld).


Problem
Internal Analysis
Solution






Results
Options 1 and 2 were slick and interactive, but five quick hallway tests exposed a problem: prospects spent more time fiddling with controls than understanding value. The simplest design - Option 3 - won every clarity checkpoint (“I get it immediately” in 4 / 5 sessions) and needed almost no engineering effort.
Engineering spent just 14 hours swapping the old grid for the new two‑plan layout, neutralising the palette, and adding a sticky bar.
8 weeks post‑launch, booked calls had more than 2x, bounce rate fell by 3x, and the booking form took less than 3 minutes to finish.
Take away
In product design the mission is to remove obstacles and deliver value - whether that means refactoring a user flow or, when the problem demands it, redesigning the very space the team works in.
Previous project
Next project
Let's create something
awesome
together